TWO NEW EXPERIENCES COMING SOON!
Cut the wire. Splatter the paint. Get ready for a blast.
BLAST Inc: Trial by Wire
Coming soon
Your first day on the bomb squad. Your training bomb is real. What could go wrong?
EXPLORE THE GAME ↗Blasty's Art School
Coming soon
Splatter paint, compete in ridiculous art challenges, and create your own masterpiece. Or disasterpiece.
EXPLORE THE GAME ↗BLAST INC:
TRIAL BY WIRE
You're the newest trainee at B.L.A.S.T. Inc.—the Bureau of Live Armament Safety and Training. Your instructor is out sick, your practice bomb isn't a practice bomb, and the clock is ticking.
- Run diagnostics to find out what you're dealing with
- Call Kevin in tech support—he's doing his best
- Make the final cut: one wire, one chance
Planned as a Trapped lobby attraction or possible reservation add-on—not a standalone booking. Details, locations and pricing will be announced when confirmed.


BLASTY'S
ART SCHOOL
Grab the paint, take on ridiculous art challenges, and see whose creation comes out on top. Make art. Make a mess. Take home a masterpiece—or a disasterpiece.
- Splatter paint
- Compete in ridiculous art challenges
- Create your very own masterpiece
Planned as its own individually bookable experience. Reservations are not available yet.
MORE GAMES IN DEVELOPMENT.
Different experiences, different kinds of play. These concepts are not open for bookings and their formats may change.

Blasty's Challenge Arcade
A credit-based arcade of replayable physical, mental, logic and skill challenges: pick a game, beat your score, play again.
EXPLORE THE ARCADE ↗
Monster Daycare
A playful game concept about caring for mischievous baby monsters. Designed as a separate repeatable experience.
EXPLORE THIS CONCEPT ↗
Blasty's Food Fight
Messy, hands-on fun meets game challenges. A proposed interactive fruit-smashing experience.
EXPLORE THIS CONCEPT ↗PLAY. SCORE. REPLAY.
PLAY
Jump into interactive challenges—physical, mental, creative and skill-based.
SCORE
Push for a better result. You're competing against the game and your own best effort.
REPLAY
Game interactions are designed to reset automatically, so the fun doesn't end when you know the answers.
WE DESIGN & BUILD
EXPERIENCES.
For escape rooms, haunted attractions, challenge arcades and custom immersive entertainment: design, fabrication, electronics, automation, integration and support.
EXPLORE DESIGN & BUILD ↗- Interactive game design
- Fabrication & props
- Electronics & automation
- Scoring & controls
- Upgrades & integration